Nintendo Business Strategies

This cluster centers on discussions of Nintendo's business practices, console hardware strategies, game development, IP management, and comparisons to other companies, often as counterpoints or examples in broader tech/gaming debates.

📉 Falling 0.3x Gaming
4,946
Comments
20
Years Active
5
Top Authors
#9895
Topic ID

Activity Over Time

2007
2
2008
51
2009
61
2010
66
2011
186
2012
144
2013
344
2014
184
2015
170
2016
434
2017
469
2018
201
2019
181
2020
320
2021
292
2022
471
2023
696
2024
358
2025
308
2026
8

Keywords

XB1 newsweek.com OK FPS PC HN NES REALLY RIP IP nintendo games nes pokemon franchise mario hunter shop consoles monster

Sample Comments

meristohm Nov 7, 2023 View on HN

Why has Nintendo not followed suit?

swang Aug 27, 2016 View on HN

nintendo? not exactly unprecedented.

Saturdays Jan 18, 2022 View on HN

Nintendo would like to have a word

wetpaws Sep 19, 2024 View on HN

Gentle reminder that Nintendo was never good

minimaxir Feb 21, 2019 View on HN

There has been quite a lot of discussion about Nintendo on HN: https://hn.algolia.com/?query=nintendo&sort=byPopularity&pre...

chrisjj Mar 5, 2024 View on HN

And Nintendo https://news.ycombinator.com/item?id=7456942

bobthepanda Apr 3, 2024 View on HN

The strategy seems to work for Nintendo.

magneticmonkey Feb 24, 2022 View on HN

Nintendo needs to take some inspiration from this...

kristopher Sep 3, 2013 View on HN

Nintendo is a great company with very informed people. The "problem" is two-fold:1) Nintendo is not just a publisher of its own games, but also a platform for others. In Japan, there are major hits like the Monster Hunter[1] franchise that is currently exclusive to Nintendo. Japanese people do not look at devices for the devices themselves, per se, instead they will buy the device that allows them to play the franchise that they enjoy the most (ie, Monster Hunter or Pokemon, etc.)<

nolok Jan 15, 2020 View on HN

Nintendo doesn't take >30%