AI 3D Mesh Generation

The cluster centers on debates about AI-generated 3D models, specifically whether they produce editable polygonal meshes or use alternatives like Gaussian Splats and NeRFs, with discussions on rendering, conversion, efficiency, and accuracy.

➡️ Stable 0.6x AI & Machine Learning
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#9743
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Keywords

MeshAnything MineCraft youtube.com UV GPU pixar.com SDCC AI HN CAD mesh 3d geometry uv pixel coordinates scene faces models specifies

Sample Comments

ipsum2 Nov 29, 2023 View on HN

We're not stuck on meshes. Check out neural radiance fields as an alternative.

CSMastermind Nov 27, 2024 View on HN

3D in what sense? You think they're doing actual mesh generation?

nine_k Mar 20, 2025 View on HN

Meshes are editable. Are Gaussian splats?

Oioioioiio Mar 19, 2024 View on HN

There are AI models who can create proper meshes though.

flockonus Jun 21, 2024 View on HN

MeshAnything generates meshes with hundreds of times fewer faces, significantly improving storage, rendering, and simulation efficiencies, while achieving precision comparable to previous methods.

jokoon Dec 27, 2025 View on HN

does it make a mesh?doesn't seem very accurate, no idea of the result with a photo of large scene, that could be useful for level designers

Geee Dec 27, 2021 View on HN

It seems that they're not real-time renderable. There could be a method of converting these to polygons + materials for real-time rendering.

chefandy Dec 13, 2024 View on HN

Not for generating 3d models I don’t think.

ajwin Mar 20, 2025 View on HN

My understanding is that it is not mesh, it’s Gaussian Splatting. There are tools to convert Splats into mesh though.

KyleLewis Nov 29, 2023 View on HN

Cant wait for the "multimodal" version that can take a written description and generate meshes