Skeuomorphism vs Flat Design
Discussions revolve around the debate between skeuomorphic and flat UI design trends, with many users expressing nostalgia for skeuomorphism, criticism of flat design's usability and aesthetics, and hopes for its revival.
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Why did they have to remove "good" skeuomorphism when going flat? :(
Are you talking about bringing back skeuomorphism, https://en.m.wikipedia.org/wiki/Skeuomorph or is that too far?
Could a pullback from flat design and a revival of skeuomorphism be far behind?
Flat design or subconscious skeuomorphism? Both (therein lies the genius).
I'm quite sick of the hordes of Flat Design submissions clogging the HN frontpage.The issue here is that skeuomorphic UIs are commonly mistaken for "realist" UIs. Any application that resembles a calendar, whether it has fake leather stitching or not, is a skeuomorph. Any presentation software that creates slides that look like old 35mm projection slides, is a skeuomorph. A trash bin is a skeuomorph. A word processor that emulates a sheet of paper, with margins, is a skeuomorph. Any applicati
I've seen a lot of love for skeuomorphism on HN
I wonder if this has parallels where people drop flat look-and-feel for more 3d/skeuomorphic look-and-feels
Can the flat design trend end now and go back towards skeuomorphic when UI designers actually needed some talent?
Skeumorphism is a continuum. On the one end, you have the "tape deck." On the other end, you have subtle shadows, bevels, indentations, and so on.Sorry, but I think turning everything into solid colored rectangles is throwing the baby out with the bath water, and largely misses the point. When you design an app you have to choose for different pieces where on the continuum they should lie. The only way to know where the limit is is to try it, and Apple obviously in certain cases found the lim
Yes, but flat design! hipster screech