Game Cheating and Anti-Cheat
The cluster discusses the widespread issue of cheating in online multiplayer games, the challenges and strategies of anti-cheat systems, and their impact on player experience and game integrity.
Activity Over Time
Top Contributors
Keywords
Sample Comments
FYI:Anti-Cheat software https://en.wikipedia.org/wiki/Cheating_in_online_games#Anti-...
Which is impossible so you prefer to have games with cheaters then?
Anti-cheat does not need to run real-time to be effective
On the brights side devs can massively profit from cheaters for example EFT , over the past 5-6 months they banned several thousands of accounts for cheating pretty sure at least 50% of the banned cheaters bought new accounts until the next time their account will get banned. So it can be profitable cat and mouse game if the devs play smart.
Anti cheat is essential to keep multiplayer games fun
I've seen that happening with other anti-cheat system in other games.
Catching cheaters in games might seem like a good use.
and it is a cat and mouse game between cheat and game devs
Probably also because it's a multiplayer game and you want to try to stop cheaters.
Shouldn't most of the cheat detection be happening server side for exactly this reason? Is that not feasible?