Low-Latency Audio

This cluster centers on challenges and requirements for achieving very low-latency audio processing in realtime applications, especially music production and performance, where delays under 10ms are critical, with discussions on OS differences, buffers, hardware, and software stacks.

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#6153
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Keywords

e.g CPU AirPlay ardour.org dplug.org E1 UI CoreAudio T1 i.e latency audio low latency buffer realtime low music 44 osx sound

Sample Comments

tomc1985 Sep 23, 2019 View on HN

Realtime, low-latency audio does, though

kitotik Apr 16, 2021 View on HN

Latency is still a problem with audio software.

coldtea Jun 12, 2023 View on HN

Music is far more sensitive to latency and jitter than graphics - one of the reasons to have more direct support.

eschneider Nov 17, 2023 View on HN

Audio is definitely hard realtime. The slightest delays are VERY noticeable.

pigubrco Jul 16, 2015 View on HN

What could go wrong?Explaining the audio latency problem and the current need for larger buffer sizes.

calibas Aug 5, 2019 View on HN

"Low latency" is still like 10-20ms, which is very noticeable for a professional musician.

resters Oct 12, 2018 View on HN

Can anyone recommend the best way to do low latency audio on windows and osx?

rcme Mar 20, 2023 View on HN

Why does audio latency matter when the mic is active?

_qbjt Aug 9, 2016 View on HN

Not for realtime audio applications, way too much latency.

dist-epoch Nov 16, 2023 View on HN

It could allow very low latency audio (1-2 ms). Not a huge thing, but nice for some audio people.