Gaming CPU vs GPU Bottlenecks
The cluster centers on debates about whether modern video games are primarily limited by CPU or GPU performance, with most comments arguing games are GPU-bound except for specific genres like strategy games.
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No, it won't. These games are bottle-necked by their GPU, not their CPU.
A lot of games still bottleneck on CPU.
Game performance is often GPU bound, not CPU bound.
Modern games are gated by GPU, not CPU. Except a rare one like Dwarf Fortress.
Does it really matter for gaming?
That's the usual case when vid3o g4mes are "CPU limited". One has to just look whether the game does anything high-level that other games didn't do 10 years ago. Reasonable hardware limitations related to the CPU have normally to do with complex physics effects or unusually large crowds of NPCs. (Many games are CPU limited even for fairly small crowds because their engine isn't optimized for that purpose.)
Yes gaming is more advanced that general purposes applications for some reasons. Let's change that :)
Video game FPS need GPU for graphics, not gameplay.
I don't know what games you're playing but mine are usually GPU bound.
Performance is more important for games.