Factorio Automation Comparisons
Comments frequently compare the post's topic to Factorio, sharing game strategies, mods like Bottleneck Lite and Pyanodon, tips for production optimization, and references to similar games such as Mindustry, Satisfactory, and Oxygen Not Included.
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Can someone now create a Factorio mod from this, please?
You need lots of construction bots, so get your green circuit production working better
With factorio you can automate defenses and concentrate on building.
Hey, this worked for me in Factorio (trains instead), I'm sure it could work here as well!
If you'd like to increase the depth of the production tree, consider checking out Pyanodon's mods:https://mods.factorio.com/user/pyanodon
A mod such as Bottleneck Lite[0], plus your eyeballs :)[0]: https://mods.factorio.com/mod/BottleneckLite
overshoot production, my go-to way in Factorio until mass-production accumulator is available
wow this stuff is like factorio, where you learn signals.too bad you can't go underground.
On the topic of this, hey HN, would you play a factorio-like game that ditches all belts and trains and just looks like UE blueprint from hell (i.e. like this https://blueprintsfromhell.tumblr.com/image/185614874046)? So abstract item-producing nodes that can be moved around freely and are connected via some logistic network? Thanks for feedback!
Mindustry works like this, in case you're not familiar with it.https://mindustrygame.github.io/