Gaming as Gambling
The cluster debates whether certain gaming mechanics, apps, or activities like loot boxes and in-app purchases function as gambling, highlighting similarities in addiction mechanisms, brain responses, and calls for regulation.
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It's not like gambling, it is gambling.
I think it's the same as the reasoning behind limiting any form of gambling -- there is a savviness imbalance between the gamblers and the house, and the potential cost to society of gamblers losing more than they can afford is thought to outweigh the benefit of people being completely free to make their own decisions with their own money.
As far as I know, gambling is quite heavily regulated everywhere. This isn't gambling though, for obvious reasons. Nothing is being gambled.
How is this not gambling / illegal?
Operates on the same mechanisms as gambling. Might not be considered gambling in the eyes of the law but it's gambling to the brains of the victims.
Add in some gambling and I think you're onto something :).
That's gambling addiction in a nutshell.
It's really not much different from gambling. It's not repulsive if they are honest about how it works.
Surely gambling would be a better descriptor than gaming.
Gambling addiction is a serious and well known societal and human psychological problem that has touched every family I've ever known in some form.To the point that gambling (used to be) strictly regulated for payouts and monitored by state gambling commissions. Either that or it was the purview of the mafia.I notice you ignore any mention of money attached to the mechanisms you think "aren't a big deal" in your comment. That strikes me as willful disregard and intellec