OS Font Rendering

Discussions compare font rendering quality across Windows, macOS, and Linux, focusing on ClearType, sub-pixel anti-aliasing, hinting, and differences in sharpness versus blurriness on various displays.

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Keywords

e.g SDF LCD DPI UI IMO TrueType GP HN XP font font rendering rendering windows dpi hinting fonts text macos aliasing

Sample Comments

notthemessiah Mar 20, 2012 View on HN

This is minor, but fonts also have sub-pixel rendering.

whalesalad Nov 25, 2009 View on HN

Aside from the font you chooce, make sure to have ClearType on with Windows or Anti-aliasing on with OS X :)

wtallis Apr 4, 2010 View on HN

If you would read the update to the article that those images are from, you would see that the differences are due to OS X and Windows using the same information differently. Neither one completely ignores any of the hinting or sub-pixel information. The Windows font renderer is optimized to improve Microsoft's idea of readability on moderate-resolution displays. The OS X font renderer is designed to preserve the look of a font more, so that your screen is a more accurate reflection of how it wo

shimon Jan 11, 2009 View on HN

You might want to check your antialiasing settings (in Preferences -> Fonts I think). You can choose different levels of antialiasing, and if you're using an LCD monitor, you'll want to use sub-pixel rendering, which is equivalent to Microsoft's ClearType.It would be nice if that could be automatically turned on based on your monitor type.

EnPissant Sep 3, 2025 View on HN

There are 2 issues on Apple:1) How much font hinting to apply. More hinting changes the shape to make glyphs line up better with pixels so that less antialiasing is required. macOS prefers very light hinting to preserve shapes at the cost of blurriness. This is what you are talking about.2) Subpixel rendering. This effectively triples the horizontal resolution when rendering fonts, and does not affect the shape at all. Fonts look dramatically better on normal dpi displays when using it. ma

sapiogram May 7, 2025 View on HN

It's not, the font renderer just sucks outside of high-DPI displays.

aasasd Sep 8, 2018 View on HN

Doesn't look like that on Mac. Seems like a bad case of disabled ClearType, aka subpixel anti-aliasing. Dunno if the font also contributes to that.

talideon Nov 7, 2017 View on HN

I suspect the issue may be down to however your computer, which I'm guessing is running Windows, is rasterising the font. On Mac OS, it renders perfectly, whether on a Retina display or a normal monitor. Ditto for Ubuntu.It looks like ClearType is making certain elements of the typeface finer and lighter. You might want to tune your ClearType settings.

sdflhasjd Aug 22, 2022 View on HN

It could just be macOs's staggeringly bad text rendering on low dpi displays.I believe that subpixel font rendering being removed several years ago is the cause.

ahartmetz Sep 25, 2024 View on HN

Yeah, no. Mac font rendering is blurry, Windows font rendering is pixelated or okay with the right ClearType settings, FreeType with slight hinting and subpixel rendering (lcdfilter) is between these two and really fine IMO.