3D Rendering Techniques

Discussions center on advancements in rendering technologies like neural rendering, ray tracing, path tracing, software vs GPU rendering, and their efficiency for real-time game and film applications.

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Keywords

geometricAreaLights.html SDF youtube.com PC GPU HDR CUDA RT pixar.com AI rendering render renderer gpu pipelines abstractions high end spherical graphics rgb

Sample Comments

dist-epoch • Dec 9, 2024 • View on HN

Are they still using CPUs and not GPUs for rendering?Weren't the rendering algos ported to CUDA yet?

crehn • Dec 13, 2021 • View on HN

The article seems to suggest that's all real-time rendering though?

hualaka • Jun 2, 2025 • View on HN

How efficient is neural rendering at this stage for game rendering?

bick_nyers • Sep 2, 2022 • View on HN

Sounds kinda like ray tracing and physically based rendering to me

bpedro • Jan 7, 2013 • View on HN

Will it offer realtime rendering?

KaoruAoiShiho • Mar 26, 2023 • View on HN

Is it possible that AI rendering will make RT moot.

sorenjan • Nov 19, 2022 • View on HN

Maybe you're thinking of differentiable rendering?https://blog.qarnot.com/an-overview-of-differentiable-render...

sys_64738 • Nov 12, 2021 • View on HN

A static image with no example videos of software rendering?

bhouston • Aug 24, 2015 • View on HN

Renderers for film use path tracing these days.

alice-i-cecile • Aug 6, 2021 • View on HN

Have you seen Bevy's new rendering experiments? Very much along the lines of what you're describing.