3D Rendering Techniques

Discussions center on advancements in rendering technologies like neural rendering, ray tracing, path tracing, software vs GPU rendering, and their efficiency for real-time game and film applications.

➡️ Stable 0.5x Gaming
3,645
Comments
20
Years Active
5
Top Authors
#3892
Topic ID

Activity Over Time

2007
3
2008
6
2009
19
2010
20
2011
64
2012
74
2013
99
2014
168
2015
173
2016
172
2017
200
2018
252
2019
155
2020
310
2021
362
2022
335
2023
442
2024
385
2025
364
2026
42

Keywords

geometricAreaLights.html SDF youtube.com PC GPU HDR CUDA RT pixar.com AI rendering render renderer gpu pipelines abstractions high end spherical graphics rgb

Sample Comments

dist-epoch Dec 9, 2024 View on HN

Are they still using CPUs and not GPUs for rendering?Weren't the rendering algos ported to CUDA yet?

crehn Dec 13, 2021 View on HN

The article seems to suggest that's all real-time rendering though?

hualaka Jun 2, 2025 View on HN

How efficient is neural rendering at this stage for game rendering?

bick_nyers Sep 2, 2022 View on HN

Sounds kinda like ray tracing and physically based rendering to me

bpedro Jan 7, 2013 View on HN

Will it offer realtime rendering?

KaoruAoiShiho Mar 26, 2023 View on HN

Is it possible that AI rendering will make RT moot.

sorenjan Nov 19, 2022 View on HN

Maybe you're thinking of differentiable rendering?https://blog.qarnot.com/an-overview-of-differentiable-render...

sys_64738 Nov 12, 2021 View on HN

A static image with no example videos of software rendering?

bhouston Aug 24, 2015 View on HN

Renderers for film use path tracing these days.

alice-i-cecile Aug 6, 2021 View on HN

Have you seen Bevy's new rendering experiments? Very much along the lines of what you're describing.