Browser Game Development

The cluster focuses on developing, porting, and running games in web browsers using technologies like HTML5, WebAssembly, WebGL, Haxe, and Unity, with debates on performance limitations, feasibility compared to native apps, and alternatives to Flash.

📉 Falling 0.4x Gaming
2,798
Comments
20
Years Active
5
Top Authors
#3696
Topic ID

Activity Over Time

2007
5
2008
32
2009
55
2010
144
2011
211
2012
301
2013
308
2014
207
2015
177
2016
115
2017
111
2018
96
2019
87
2020
145
2021
159
2022
184
2023
175
2024
153
2025
126
2026
7

Keywords

TiVo CPU GL II JS DOSBOX ASM XNA NME phoboslab.org game games browser web webgl html5 engine game engine javascript js

Sample Comments

swsieber Nov 26, 2016 View on HN

I'd you're doing games, you might try experimenting with Haxe - it compiles down to native, and doesn't does use web views. As a plus, you can generate versions for other targets (Windows, html, Linux, etc.)

lifeisstillgood Mar 22, 2014 View on HN

What if I was looking for powerful ways to develop JS apps rather than games?

jiggy2011 Jan 27, 2013 View on HN

Yes, unfortunately there doesn't seem to be any easy way to run the games in a browser which would probably be the killer app for this.

japhyr Jul 2, 2012 View on HN

Would a JavaScript toolkit run games in the browser, or as a native app?

fennecfoxy Jun 17, 2022 View on HN

Games do use JS, some UIs actually render using a webview (Unity etc is capable of this)

CyberDildonics Dec 14, 2023 View on HN

Why wouldn't you just make a game that runs in a browser at that point?

kevin2r Dec 10, 2017 View on HN

is it hard to port this kind of games to the web, now that we have wasm?

Hamcha Nov 19, 2019 View on HN

Was hoping for a more lib/framework focused article. HTML5 has never been the easiest platform to develop games for.A game I love that's made in Impact/NW.js is CrossCode, which even leverages its Web-based nature by having the demo fully playable from the website!

PeterisP Oct 29, 2014 View on HN

New browser games are rapidly moving away from flash to html5, unity, etc.

Jyaif Mar 28, 2012 View on HN

HTML5, the futur of gaming! Meanwhile, World of Warcraft uses less CPU/GPU than this demo...