Fight and Attack Strategies
The cluster revolves around discussions of when and why humans, animals, or simulated species decide to attack or fight, influenced by factors like aggression levels, past acknowledgments, opponent responses, and risk assessments.
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A attacks too, since, being a thinking human knows that he previously received 2.I think most humans would attack with a reasonable degree of confidence if they had gotten at least one ack in the past
Because in reality both animals implicitly know that the conflict policies are somewhat hardwired as: 'If you push me too far, I will fight you on the beaches.'Knowing that that is the policy that is implemented, and that fights are always risky, whether a fight occurs will be determined by the reward size and the predictability of the outcome.
If the attacking party knows- the opponent will flee or - the opponent will fight to the deathDon't you think that would affect the attacking party's plans?
Yeah, it would be interesting I think to add an aggression variable. If two species meet and their combined aggression is high enough, they fight (with some large bonus going to species with some combination of aggression and ability to detect, as it is assumed they can get off a devastating first strike).If the species are not aggressive, they can presumably at least the weaker of the two should get some large bonus.Of course then we could play with the first strike bonus and the alliance