Cloud Gaming Latency

The cluster focuses on concerns about latency in cloud gaming services like Stadia and GeForce Now, debating whether it's acceptable for interactive games such as FPS and comparing it to local gaming.

📉 Falling 0.3x Gaming
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#2293
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Keywords

FPS LOTS DX11 PC CSP OnLive CME VOIP eurogamer.net igorslab.de latency gaming games lag cloud fps game internet wireless stadia

Sample Comments

rkagerer Jan 26, 2022 View on HN

Is the latency really acceptable for gaming?

valdiorn Dec 4, 2015 View on HN

wrong. Latency matters when you're playing/interacting with the device. watching TV is a passive activity with no user input, latency does not matter in that case.

azinman2 Apr 16, 2020 View on HN

But won’t the latency kill gaming tasks?

dantiberian Dec 4, 2012 View on HN

You could but I suspect the latency might make most games unplayable.

elcomet Sep 27, 2024 View on HN

What games are you playing? I'm guessing FPS don't work so well with latency

phs318u Sep 24, 2025 View on HN

Would the latency be good enough for gaming though?

emteycz Dec 3, 2020 View on HN

Aren't games normally known for extremely low latencies?

hasel Oct 6, 2022 View on HN

What’s the input latency like in those cloud games?

mustacheemperor Dec 16, 2016 View on HN

Is the 11ms latency really not bothersome? I'd be concerned about the input latency and the potential for frame rate drops from connection issues etc, especially over longer terms of use.

diob Jun 16, 2023 View on HN

Is it a good experience for folks with high latency internet?