Starcraft AI Capabilities

Discussions focus on whether AI like AlphaStar can truly outperform humans in Starcraft, critiquing advantages such as high APM, lack of camera management, and direct input versus human peripherals, while questioning the value and fairness of such AIs.

➡️ Stable 0.6x AI & Machine Learning
5,629
Comments
20
Years Active
5
Top Authors
#200
Topic ID

Activity Over Time

2007
8
2008
17
2009
46
2010
74
2011
195
2012
86
2013
109
2014
155
2015
134
2016
557
2017
709
2018
550
2019
934
2020
244
2021
298
2022
340
2023
396
2024
337
2025
393
2026
47

Keywords

AlphaGo APM RAM AI MCP IRL ONE soku.itch youtu.be AlphaStar ai game human beat bot ais humans games ai ai played

Sample Comments

darkerside Nov 16, 2023 View on HN

AI can do that to a game you play against humans.

sans_souse Jan 11, 2025 View on HN

Would AI not be able to crush this game?

Thaxll Jan 24, 2019 View on HN

The problem is see is the AI is not better than the human, it's just 1000x faster at APM / macro. It could have a "shit" bo and still win because it's so much faster than a human. It's not really interesting tbh.

iLikeRobots Jun 30, 2016 View on HN

How does this game teach artificial intelligence? I can't see that.

JimmyAustin Jan 12, 2017 View on HN

Probably because an AI that always plays optimally wouldn't be very fun to play against.

halflings Nov 5, 2016 View on HN

I do not understand the point of an AI if you want it to be equal in all ways to a human. Why not just fight a human?The goal is to build an AI that is at least as good as pro players (which would involve building models and technology capable of taking complex decisions etc.). The goal was never to implement something that is strictly equal to a human.You cannot blame the AI for having a better memory and perfect timing, or next thing you know you'll ask them to limit the RAM

EGreg Apr 18, 2025 View on HN

Aw that AI ruins all the games for us !! Now we wont know if the opponent has been using it

kilburn Jan 25, 2019 View on HN

A fair comparison is simple: make the AI play the game using a standard screen, mouse and keyboard (the game was designed to be played this way after all, and non-standard peripherals are not allowed in tournaments by the way). It suddenly seems WAY more challenging for the machine, doesn't it? You could also invent some contraption that interfaces directly with the human's brain to even out on the other front, but this sounds even more futuristic.The average APM limitation is just

wildrhythms May 2, 2024 View on HN

What makes you think an AI can't be gamed in the same ways?

timwaagh Mar 21, 2016 View on HN

I'm rather suprised there are no player beating ais for starcraft. i dont think it should be very hard as decisions need to be made very quickly in this game and humans are bound to make more than a few mistakes. but perhaps i'm underestimating the problem. it may have something to do with the limitations of the api though.