Game Console Economics

The cluster discusses the business model of video game consoles, where hardware is sold at a loss or low profit to generate revenue from game sales, licensing, and vendor lock-in via closed ecosystems and DRM. Debates center on why consoles remain proprietary and the potential impacts of opening them up.

📉 Falling 0.3x Gaming
4,122
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Years Active
5
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#1186
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Keywords

AMD MS AFAIK AAA NintendoWhatever FRM MP3 PS4 DOA NES consoles console game games game consoles sony nintendo sales gaming hardware

Sample Comments

Ptchd Oct 30, 2022 View on HN

my best guess is that they don't make enough profit on the console and expect to sell games

corysama Aug 19, 2020 View on HN

It would be the end of consoles. The economics of the Xbox/PlayStation/NintendoWhatever presume vendor lock-in.

turtlebits Feb 12, 2024 View on HN

It's just a different business model. See: game consoles.

mangoscango Jun 19, 2023 View on HN

Primarily, it's just because game consoles are not general purpose computing devices, customers don't expect that kind of software support in the first place. But even if we wanted to change that, the consoles are all priced around this lock in. Generally speaking, consoles are sold at a loss during their first few years in production, under the assumption they will make money on software sales. If you no longer have to buy software the manufacturer gets a cut of, it no longer makes s

kobalsky Aug 17, 2020 View on HN

Gaming consoles are a different breed since they are usually subsidized by the manufacturer. The PS4 was sold below the bill of materials cost at launch (which is waaaay lower than the manufactured unit cost) and remained relevant for 7 years and will continue working for many more. Meanwhile the iPhones that were sold at a premium in the same year are now landfill. You can't convert game consoles into general computing devices without shaking the business model of that industry.

pjmlp Jun 23, 2018 View on HN

You just described why game developers prefer to target consoles.

zanny May 10, 2020 View on HN

Video game consoles, especially modern ones (the Switch is an Nvidia Android tablet, the Xbone and PS4 are AMD NUCs) are fundamentally owner hostile devices. Their business model is to sell you a computer with crippled software and no ccontrol over it where programming for it requires NDA to get developer documentation.They are a gross facimilie of computer. They waste what could be general usage hardware on restricted functionality all for the sake of maintaing total software control to exto

disiplus Feb 19, 2021 View on HN

well, people will buy a console (i have a ps5) nvidia does not want that.

wvenable Apr 23, 2024 View on HN

Seems like without some kind of software revenue sharing model it doesn't make sense. These things are consoles -- sold a cost or below cost in order to make it back on software sales.

xmprt Sep 9, 2020 View on HN

The console market has been slowly dying for the last decade. If anything, opening the console market could help rejuvenate it by turning consoles into general purpose entertainment devices.And the claim that consoles are just closed down PCs is absurd. Consoles can play AAA games at a fraction of the cost of your average PC. The hardware that goes into building a console is significantly different than a PC.